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Implement Crashlytics Unity ODFs #549
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| // clang-format on | ||
| METHOD_LOOKUP_DECLARATION(crashlytics_core, | ||
| METHOD_LOOKUP_NONE, CRASHLYTICS_CORE_FIELDS) | ||
| CRASHLYTICS_CORE_METHODS, |
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what the reason of making this change?
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The logFatalException method is an internal api of CrashlyticsCore, not a public api of Crashlytics. So we added it here so we can call it via jni.
cynthiajoan
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LGTM in general with some minor questions.
* [crashlytics ondemand fatals]fix the fatal logic * remove RecordCustomException and System.Environment.StackTrace frame for fault blame on crashlytics sdk
Implement Crashlytics Unity ODFs for iOS and Android.
Design doc: go/crashlytics-unity-fatals
API review: go/crashlytics-unity-fatals-api